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2 changed files with 153 additions and 39 deletions
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@ -26,6 +26,8 @@ pixelfloot was built during the 37c3. in its actual state, its just a mess. I ho
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- for drawing big areas, like 1280x720, use LARGE mode: `LARGE=true ./pixelfloot.sh floot images/xphg.jpg`
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- default field size are 64k lines. You can adjust it with LOLFIELDSIZE:
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`LOLFIELDSIZE=16000 LARGE=true ./pixelfloot.sh floot images/xphg.jpg`
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- drawing an gif file with proper animation: `LARGE=true ./pixelfloot.sh floot images/dancing_banana.gif`
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- Adjust the speed with FRAMETICKTIME in seconds: `FRAMETICKTIME=0.03 LARGE=true ./pixelfloot.sh floot images/shaking_cat.gif`
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```shell
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$ ./pixelfloot.sh help
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@ -53,6 +55,7 @@ IPFLOOT(string), FLOOTPORT(int), USECACHE(bool), FLOOTFORKS(int)
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SIZE(int), TEXT(string), FONTSIZE(int), BGCOLOR(hex), COLOR(hex)
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BORDERCOLOR(hex), X(int), Y(int), X_MAX(int), Y_MAX(int), H(int), W(int)
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RESIZE(int), ALPHACOLOR(hex), BOUNCESTEP(int), LARGE(bool)
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ANIMATION(bool), FRAMETICKTIME(float)
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```
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Running on my Ryzen 4700G with [wellenbrecher](https://github.com/bits0rcerer/wellenbrecher) 1280x720 and three workers,
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139
pixelfloot.sh
139
pixelfloot.sh
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@ -10,11 +10,16 @@ test -z "$IPFLOOT" && IPFLOOT="130.185.104.31"
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test -z "$FLOOTPORT" && FLOOTPORT="1234"
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########################################################################
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FNAME="$(echo $2 | sed -e 's/\..*$//' -e 's/^images\///')"
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IMGFILE="$2"
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# remove file extension
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FNAME="${2%.*}"
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# remove everything before the slash, so we get the filename without
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# path and extension
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FNAME="${FNAME##*/}"
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PPMFILE="$FNAME.ppm"
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HEXPPM="images/$FNAME.hexppm"
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PIXLIST="/tmp/$FNAME.pixlist"
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ANIFILE="/tmp/$FNAME"
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SHUFMODE="$3"
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FLOOTSRUNNING=0
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@ -37,7 +42,20 @@ test -z "$BOUNCESTEP" && BOUNCESTEP=2
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# /dev/shm/foo to store frame counter
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#
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# GifFileFormat - gif, jpg, png || detect which fileformat IMGFILE is
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test -z "$ANIMATION" && ANIMATION="false"
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#test -z "$ANIMATION" && ANIMATION="false"
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#
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# loadLOL loads every single frame into an array field WHEN ANIMATION is true
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# loadLOL sets No of frames in LOLFIELDS
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#
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# flootworker looks in while loop which value in /dev/shm/frametick is.
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# /dev/shm/frametick contains which frame from LOL to draw.
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# function frametick() gets started in background when ANIMATION is true
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# and gets started before the flootworker get started
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# frametick writes the no of frame to draw into /dev/shm/frametick
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# to not draw too fast, there is a sleep in frametick which waits for
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# FRAMETICKTIME seconds. Values are float, down to lowest value 0.001
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# Only one of ANIMATION or LARGE can be true, not both.
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FRAMETOPICK_SHM="/dev/shm/pxlflt-frametopick"
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## END ANIMATION
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@ -48,6 +66,13 @@ declare -a PIXMAP
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declare -a LOL
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declare -a LOLPID
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## TODOS
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#
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# - Put OFFSET into /dev/shm/ so each worker do not have to count OFFSET
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# for itself and we prevent worker from drifting apart when drawing.
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# - get dimensions of pic with "identify" (imagemagick part)
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# - get dimensions of the pixelflut board
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# colors for colored output 8)
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RED="\e[31m"
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@ -227,6 +252,12 @@ done
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convertimg() {
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if [ -z "$1" ]
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then
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CONVERTFILE="$IMGFILE"
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else
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CONVERTFILE="$1"
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fi
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if [ -n "$RESIZE" ]
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then
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@ -234,7 +265,7 @@ convertimg() {
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fi
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convert $IMGFILE $BORDER $RESIZE txt: | tail -n +2 | awk '{print $1 $3}' | sed -e 's/\,/ /' -e 's/\:/ /' -e 's/\#//' -e 's/^/PX /'
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convert $CONVERTFILE $BORDER $RESIZE txt: | tail -n +2 | awk '{print $1 $3}' | sed -e 's/\,/ /' -e 's/\:/ /' -e 's/\#//' -e 's/^/PX /'
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}
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@ -287,6 +318,24 @@ xymode() {
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}
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frametick() {
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test -z "$FRAMETICKTIME" && FRAMETICKTIME=0.1
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#LOLFIELDS=12
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i=0
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while true
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do
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echo "$i" > $FRAMETOPICK_SHM
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if [ "$i" -gt $LOLFIELDS ]
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then
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i=0
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else
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i=$(($i+1))
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fi
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sleep $FRAMETICKTIME
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done
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}
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flootworker()
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{
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while true
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@ -299,6 +348,17 @@ flootworker()
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do
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echo "${LOL[$i]}"
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done
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elif [ $ANIMATION ]
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then
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xymode
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echo "$OFFSET"
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echo "${LOL[$(<${FRAMETOPICK_SHM})]}"
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#~ i=0
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#~ while [ $i -le $1 ]
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#~ do
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#~ echo "${LOL[$i]}"
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#~ i=$(($i+1))
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#~ done
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else
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xymode
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echo "$OFFSET
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@ -329,19 +389,41 @@ loadLOL() {
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L=1
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LINES="$(echo "$LOL_org" | wc -l )"
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LOLFIELDS="$(( ( $LINES / $LOLFIELDSIZE ) ))"
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message "LARGE mode: slicing ${YELLOW}${IMGFILE}${ENDCOLOR} - ${YELLOW}${LINES}${ENDCOLOR} into ${YELLOW}${LOLFIELDS}${ENDCOLOR} fields"
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message "LARGE mode: slicing ${YELLOW}${IMGFILE}${ENDCOLOR} - ${YELLOW}${LINES}${ENDCOLOR} into ${YELLOW}$((${LOLFIELDS}+1))${ENDCOLOR} fields"
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i=0
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while [ $i -le $LOLFIELDS ]
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do
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LN=$(($L+$LOLFIELDSIZE+1))
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message "field ${YELLOW}${i}${ENDCOLOR}, lines ${YELLOW}${L}${ENDCOLOR} - ${YELLOW}${LN}${ENDCOLOR}"
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message "field ${YELLOW}${i}/${LOLFIELDS}${ENDCOLOR}, lines ${YELLOW}${L}${ENDCOLOR} - ${YELLOW}${LN}${ENDCOLOR}"
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LOL[$i]="$(echo "$LOL_org" | sed -n "${L},$(($LN-1))p;${LN}q" )"
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L=$LN
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i=$(($i+1))
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done
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elif [ $ANIMATION ]
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then
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i=0
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while [ $i -lt $LOLFIELDS ]
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do
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if [ -z "$ALPHACOLOR" ]
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then
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message "load and shuffle pixels for frame ${YELLOW}$((${i}+1))/${LOLFIELDS}${ENDCOLOR}"
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LOL[$i]="$(convertimg ${ANIFILE}-${i}.png | shuf)"
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else
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message "load and shuffle pixels for frame ${YELLOW}$((${i}+1))/${LOLFIELDS}${ENDCOLOR}, remove aplha color ${YELLOW}${ALPHACOLOR}${ENDCOLOR}"
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LOL[$i]="$(convertimg ${ANIFILE}-${i}.png | grep -v $ALPHACOLOR | shuf)"
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fi
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#echo "${LOL[$i]}" | head
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i=$(($i+1))
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done
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# ani
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#~ echo ani ani
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#~ exit 1
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else
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for i in $(seq 1 $FLOOTFORKS)
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do
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@ -405,9 +487,20 @@ floot() {
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;;
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*)
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# generate a tmp file, as i have trouble atm to figure out
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# why free space get lost when i generate the pixlist directly
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# in ram
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if [ $ANIMATION ]
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then
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checkfile $IMGFILE
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message "ANIMATION mode, checking if ${YELLOW}${IMGFILE}${ENDCOLOR} is an GIF"
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if [ "$(file $IMGFILE |awk '{print $2}')" == "GIF" ]
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then
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LOLFIELDS="$(identify $IMGFILE | wc -l )"
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message "splitting ${YELLOW}${IMGFILE}${ENDCOLOR} up into ${YELLOW}${LOLFIELDS}${ENDCOLOR} frame images"
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convert -coalesce $IMGFILE ${ANIFILE}.png || error
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else
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message error "Other filetypes then ${YELLOW}GIF${ENDCOLOR} are not supported at the moment for ${YELLOW}ANIMATION${ENDCOLOR}"
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exit 1
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fi
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else
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if [ $USECACHE ]
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then
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checkfile $PIXLIST
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@ -419,8 +512,8 @@ floot() {
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LOL_org="$(convertimg)"
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#convertimg > $PIXLIST
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fi
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message "prepare worker ${YELLOW}$i${ENDCOLOR} .."
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fi
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message "prepare worker .."
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#set -x
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loadLOL
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#set +x
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@ -428,8 +521,14 @@ floot() {
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;;
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esac
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message "starting $FLOOTFORKS workers"
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if [ $ANIMATION ]
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then
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frametick &
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fi
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message "starting ${YELLOW}${FLOOTFORKS}${ENDCOLOR} workers"
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while true
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do
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@ -439,7 +538,7 @@ floot() {
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if [ -z ${LOLPID[$i]} ] || ! ps -p ${LOLPID[$i]} > /dev/null
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then
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message "worker ${YELLOW}$i${ENDCOLOR} is not running, starting it"
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if [ $LARGE ]
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if [ $LARGE ] || [ $ANIMATION ]
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then
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flootworker $LOLFIELDS &
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LOLPID[$i]=$!
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@ -503,11 +602,22 @@ case $1 in
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;;
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esac
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if ! command -v convert > /dev/null
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for imgmgckCMD in convert identify
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do
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if ! command -v $imgmgckCMD > /dev/null
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then
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message error "${YELLOW}convert${ENDCOLOR} not found"
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message error "imagemagick ${YELLOW}${imgmgckCMD}${ENDCOLOR} not found"
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exit 1
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fi
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done
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if [ $LARGE ] && [ $ANIMATION ]
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then
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message error "${YELLOW}LARGE${ENDCOLOR} and ${YELLOW}ANIMATION${ENDCOLOR} cannot be used at the same time. Please use only one of them."
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exit 1
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fi
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message "all requirements satisfied ${GREEN}:)${ENDCOLOR}"
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floot
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;;
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@ -536,6 +646,7 @@ case $1 in
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echo "SIZE(int), TEXT(string), FONTSIZE(int), BGCOLOR(hex), COLOR(hex)"
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echo "BORDERCOLOR(hex), X(int), Y(int), X_MAX(int), Y_MAX(int), H(int), W(int)"
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echo "RESIZE(int), ALPHACOLOR(hex), BOUNCESTEP(int), LARGE(bool), LOLFIELDSIZE(int)"
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echo "ANIMATION(bool), FRAMETICKTIME(float)"
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exit 1
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;;
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