help and README
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@ -26,6 +26,8 @@ pixelfloot was built during the 37c3. in its actual state, its just a mess. I ho
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- for drawing big areas, like 1280x720, use LARGE mode: `LARGE=true ./pixelfloot.sh floot images/xphg.jpg`
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- default field size are 64k lines. You can adjust it with LOLFIELDSIZE:
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`LOLFIELDSIZE=16000 LARGE=true ./pixelfloot.sh floot images/xphg.jpg`
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- drawing an gif file with proper animation: `LARGE=true ./pixelfloot.sh floot images/dancing_banana.gif`
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- Adjust the speed with FRAMETICKTIME in seconds: `FRAMETICKTIME=0.03 LARGE=true ./pixelfloot.sh floot images/shaking_cat.gif`
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```shell
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$ ./pixelfloot.sh help
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@ -53,6 +55,7 @@ IPFLOOT(string), FLOOTPORT(int), USECACHE(bool), FLOOTFORKS(int)
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SIZE(int), TEXT(string), FONTSIZE(int), BGCOLOR(hex), COLOR(hex)
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BORDERCOLOR(hex), X(int), Y(int), X_MAX(int), Y_MAX(int), H(int), W(int)
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RESIZE(int), ALPHACOLOR(hex), BOUNCESTEP(int), LARGE(bool)
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ANIMATION(bool), FRAMETICKTIME(float)
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```
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Running on my Ryzen 4700G with [wellenbrecher](https://github.com/bits0rcerer/wellenbrecher) 1280x720 and three workers,
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@ -646,6 +646,7 @@ case $1 in
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echo "SIZE(int), TEXT(string), FONTSIZE(int), BGCOLOR(hex), COLOR(hex)"
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echo "BORDERCOLOR(hex), X(int), Y(int), X_MAX(int), Y_MAX(int), H(int), W(int)"
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echo "RESIZE(int), ALPHACOLOR(hex), BOUNCESTEP(int), LARGE(bool), LOLFIELDSIZE(int)"
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echo "ANIMATION(bool), FRAMETICKTIME(float)"
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exit 1
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;;
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