animation wip
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1 changed files with 46 additions and 9 deletions
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@ -37,7 +37,20 @@ test -z "$BOUNCESTEP" && BOUNCESTEP=2
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# /dev/shm/foo to store frame counter
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#
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# GifFileFormat - gif, jpg, png || detect which fileformat IMGFILE is
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test -z "$ANIMATION" && ANIMATION="false"
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#test -z "$ANIMATION" && ANIMATION="false"
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#
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# loadLOL loads every single frame into an array field WHEN ANIMATION is true
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# loadLOL sets No of frames in LOLFIELDS
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#
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# flootworker looks in while loop which value in /dev/shm/frametick is.
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# /dev/shm/frametick contains which frame from LOL to draw.
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# function frametick() gets started in background when ANIMATION is true
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# and gets started before the flootworker get started
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# frametick writes the no of frame to draw into /dev/shm/frametick
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# to not draw too fast, there is a sleep in frametick which waits for
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# FRAMETICKTIME seconds. Values are float, down to lowest value 0.001
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# Only one of ANIMATION or LARGE can be true, not both.
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FRAMETICK_SHM="/dev/shm/frametick"
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## END ANIMATION
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@ -287,6 +300,16 @@ xymode() {
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}
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frametick() {
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test -z "$FRAMETICKTIME" && FRAMETICKTIME=0.1
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while true
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do
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echo lol
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exit 1
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done
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}
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flootworker()
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{
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while true
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@ -420,17 +443,23 @@ floot() {
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#convertimg > $PIXLIST
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fi
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message "prepare worker ${YELLOW}$i${ENDCOLOR} .."
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#set -x
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loadLOL
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#set +x
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message "${GREEN}DONE!${ENDCOLOR}"
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message "prepare worker ${YELLOW}$i${ENDCOLOR} .."
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#set -x
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loadLOL
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#set +x
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message "${GREEN}DONE!${ENDCOLOR}"
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;;
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esac
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message "starting $FLOOTFORKS workers"
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if [ $ANIMATION ]
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then
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frametick &
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fi
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message "starting ${YELLOW}${FLOOTFORKS}${ENDCOLOR} workers"
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while true
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do
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for i in $(seq $FLOOTFORKS)
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@ -439,7 +468,7 @@ floot() {
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if [ -z ${LOLPID[$i]} ] || ! ps -p ${LOLPID[$i]} > /dev/null
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then
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message "worker ${YELLOW}$i${ENDCOLOR} is not running, starting it"
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if [ $LARGE ]
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if [ $LARGE ] || [ $ANIMATION ]
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then
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flootworker $LOLFIELDS &
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LOLPID[$i]=$!
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@ -503,11 +532,19 @@ case $1 in
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;;
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esac
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if ! command -v convert > /dev/null
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then
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message error "${YELLOW}convert${ENDCOLOR} not found"
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exit 1
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fi
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if [ $LARGE ] && [ $ANIMATION ]
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then
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message error "${YELLOW}LARGE${ENDCOLOR} and ${YELLOW}ANIMATION${ENDCOLOR} cannot be used at the same time. Please use only one of them."
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exit 1
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fi
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message "all requirements satisfied ${GREEN}:)${ENDCOLOR}"
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floot
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;;
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