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#!/bin/bash
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# pixelfloot - a pixelflut client written in bash
# this script was made during the 37c3
# pixelflut.la10cy.net - 130.185.104.31
# my small pixelflut test server, feel free to have fun with it! :)
# You can watch the board by VNC at port 5900, max connections are 2
test -z " $IPFLOOT " && IPFLOOT = "130.185.104.31"
test -z " $FLOOTPORT " && FLOOTPORT = "1234"
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########################################################################
IMGFILE = " $2 "
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# remove file extension
FNAME = " ${ 2 %.* } "
# remove everything before the slash, so we get the filename without
# path and extension
FNAME = " ${ FNAME ##*/ } "
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PPMFILE = " $FNAME .ppm "
HEXPPM = " images/ $FNAME .hexppm "
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PIXLIST = " /tmp/ $FNAME .pixlist "
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ANIFILE = " /tmp/ $FNAME "
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SHUFMODE = " $3 "
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FLOOTSRUNNING = 0
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test -z " $FLOOTFORKS " && FLOOTFORKS = "1"
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test -z $X_MAX && X_MAX = 800
test -z $Y_MAX && Y_MAX = 600
test -z $X && X = 0
test -z $Y && Y = 0
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## bounce
XDIR = 0
YDIR = 0
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test -z " $BOUNCESTEP " && BOUNCESTEP = 2
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## end bounce
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OFFSET_SHM = "/dev/shm/pxlflt-offset"
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## ANIMATION
# convert -coalesce animation.gif target.png -> produces target1.png, target2.png, ..
# /dev/shm/foo to store frame counter
#
# GifFileFormat - gif, jpg, png || detect which fileformat IMGFILE is
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#test -z "$ANIMATION" && ANIMATION="false"
#
# loadLOL loads every single frame into an array field WHEN ANIMATION is true
# loadLOL sets No of frames in LOLFIELDS
#
# flootworker looks in while loop which value in /dev/shm/frametick is.
# /dev/shm/frametick contains which frame from LOL to draw.
# function frametick() gets started in background when ANIMATION is true
# and gets started before the flootworker get started
# frametick writes the no of frame to draw into /dev/shm/frametick
# to not draw too fast, there is a sleep in frametick which waits for
# FRAMETICKTIME seconds. Values are float, down to lowest value 0.001
# Only one of ANIMATION or LARGE can be true, not both.
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FRAMETOPICK_SHM = "/dev/shm/pxlflt-frametopick"
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## END ANIMATION
## old crap
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declare -a PIXMAP
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## end old crap
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declare -a LOL
declare -a LOLPID
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## TODOS
#
# - Put OFFSET into /dev/shm/ so each worker do not have to count OFFSET
# for itself and we prevent worker from drifting apart when drawing.
# - get dimensions of pic with "identify" (imagemagick part)
# - get dimensions of the pixelflut board
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# colors for colored output 8)
RED = "\e[31m"
GREEN = "\e[32m"
YELLOW = "\e[33m"
ENDCOLOR = "\e[0m"
function message( ) {
case $1 in
warn)
MESSAGE_TYPE = " ${ YELLOW } WARN ${ ENDCOLOR } "
; ;
error)
MESSAGE_TYPE = " ${ RED } ERROR ${ ENDCOLOR } "
; ;
info| *)
MESSAGE_TYPE = " ${ GREEN } INFO ${ ENDCOLOR } "
; ;
esac
if [ " $1 " = = "info" ] || [ " $1 " = = "warn" ] || [ " $1 " = = "error" ]
then
MESSAGE = $2
else
MESSAGE = $1
fi
echo -e " [ ${ MESSAGE_TYPE } ] $MESSAGE "
}
error ( )
{
message error " ${ RED } ERROR!! ${ ENDCOLOR } "
exit 1
}
###### OLDFOOO ######
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# https://gist.github.com/nberlette/e3e303a81f2c41927bf4fe90fb89d97f
function hex( ) {
printf "%02X%02X%02X" ${ *// ',' / ' ' }
}
gen_pixmap( ) {
y = 0
while read -r LINE
do
if [ " $y " -gt 2 ]
then
for x in $( seq 1 $x_ppm )
do
REDindex = $(( x*3-2))
GREENindex = $(( x*3+1-2))
BLUEindex = $(( x*3+2-2))
REDvalue = " $( echo $LINE | cut -d ' ' -f${ REDindex } ) "
GREENvalue = " $( echo $LINE | cut -d ' ' -f${ GREENindex } ) "
BLUEvalue = " $( echo $LINE | cut -d ' ' -f${ BLUEindex } ) "
PIXELcolor = " $( hex ${ REDvalue } $GREENvalue $BLUEvalue ) "
PIXMAP[ $y ] = " ${ PIXMAP [ $y ] } $PIXELcolor "
done
echo "please wait"
echo ${ PIXMAP [ $y ] } >> $HEXPPM
elif [ " $y " -eq 1 ]
then
x_ppm = " $( echo " $LINE " | cut -d ' ' -f1) "
fi
y = $(( y+1))
#~ for col in $LINE
#~ do
#~ case $count in
#~ 0) RED="$(hex $col)"
#~ ;;
#~ 1) GREEN="$(hex $col)"
#~ ;;
#~ 2) BLUE="$(hex $col)"
#~ ;;
#~ esac
#~ count=$((count+1))
#~ test $count -ge 2 && count=0
#~ done
done < " $PPMFILE "
}
draw_pixmap( ) {
y = 1
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test -z $x_ppm && echo "x_ppm missing" && exit 1
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while read -r LINE
do
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for x in $( seq 1 $x_ppm )
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do
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# when Color is FF00FE draw rainbow background
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if [ [ " $( echo $LINE | cut -d ' ' -f$x ) " != "FF00FE" ] ]
then
echo "please wait"
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echo " PX $x $y $( echo $LINE | cut -d ' ' -f$x ) " >> $PIXLIST
# magnify double size
#echo "PX $((x*2)) $((y*2)) $(echo $LINE | cut -d ' ' -f$x)" >> $PIXLIST
#echo "PX $((x*2+1)) $((y*2)) $(echo $LINE | cut -d ' ' -f$x)" >> $PIXLIST
#echo "PX $((x*2)) $((y*2+1)) $(echo $LINE | cut -d ' ' -f$x)" >> $PIXLIST
#echo "PX $((x*2+1)) $((y*2+1)) $(echo $LINE | cut -d ' ' -f$x)" >> $PIXLIST
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else
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if [ " $y " -lt 32 ]
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then
RAINBOWCOLOR = " $( hex 0 0 255) "
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elif [ " $y " -lt 64 ]
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then
RAINBOWCOLOR = " $( hex 0 255 255) "
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elif [ " $y " -lt 94 ]
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then
RAINBOWCOLOR = " $( hex 0 255 0) "
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elif [ " $y " -lt 126 ]
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then
RAINBOWCOLOR = " $( hex 255 255 0) "
else
RAINBOWCOLOR = " $( hex 255 0 0) "
fi
#~ if [ "$y" -lt 16 ]
#~ then
#~ RAINBOWCOLOR="$(hex 0 0 $(((y+1)*16)))"
#~ elif [ "$y" -lt 32 ]
#~ then
#~ RAINBOWCOLOR="$(hex 0 $(((y-16)*16)) 255)"
#~ elif [ "$y" -lt 48 ]
#~ then
#~ RAINBOWCOLOR="$(hex 0 $((y*16)) $((16-(y-32)*16)))"
#~ elif [ "$y" -lt 64 ]
#~ then
#~ RAINBOWCOLOR="$(hex $((y*16)) $((y*16)) 0)"
#~ else
#~ RAINBOWCOLOR="$(hex $((y*16)) 0 0)"
#~ fi
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echo "please wait for rainbow"
echo " PX $(( x*2)) $(( y*2)) $RAINBOWCOLOR " >> $PIXLIST
echo " PX $(( x*2+1)) $(( y*2)) $RAINBOWCOLOR " >> $PIXLIST
echo " PX $(( x*2)) $(( y*2+1)) $RAINBOWCOLOR " >> $PIXLIST
echo " PX $(( x*2+1)) $(( y*2+1)) $RAINBOWCOLOR " >> $PIXLIST
fi
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done
y = $(( y+1))
done < " $HEXPPM "
}
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###### END OLDFOOO ######
gen_field( ) {
test -z $W && W = 640
test -z $H && H = 480
test -z $COLOR && COLOR = "666999"
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message " drawing ${ YELLOW } $W x $H - $COLOR ${ ENDCOLOR } " >& 2
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for x in $( seq 0 $W )
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do
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for y in $( seq 0 $H )
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do
echo " PX $x $y $COLOR "
done
done
}
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convertimg( ) {
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if [ -z " $1 " ]
then
CONVERTFILE = " $IMGFILE "
else
CONVERTFILE = " $1 "
fi
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convert $CONVERTFILE $BORDER $RESIZE txt: | tail -n +2 | awk '{print $1 $3}' | sed -e 's/\,/ /' -e 's/\:/ /' -e 's/\#//' -e 's/^/PX /'
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}
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xymode( ) {
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case $SHUFMODE in
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chaos) OFFSET = " OFFSET $( shuf -i 0-$X_MAX -n 1) $( shuf -i 0-$Y_MAX -n 1) "
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; ;
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shake) OFFSET = " OFFSET $( shuf -i $X -$(( $X + 10 )) -n 1) $( shuf -i $Y -$(( $Y + 10 )) -n 1) "
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; ;
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cursor) OFFSET = " OFFSET $( xdotool getmouselocation | tr ':' ' ' | awk '{print $2 " " $4}' ) "
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; ;
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bounce)
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# every call is a run in a loop
# in every run we count x or y alternativ one up or down
# we decide with with var 'xory', 0 is x , 1 is y
# up or down ist set with 'xdir' and 'ydir'
# 0 means up, 1 means down
#
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# handled outsite, in the flootworker()
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if [ $XDIR = = 0 ]
then
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X = $(( $X + $BOUNCESTEP ))
test $X -ge $X_MAX && XDIR = 1
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else
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X = $(( $X - $BOUNCESTEP ))
test $X -eq 0 && XDIR = 0
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fi
if [ $YDIR = = 0 ]
then
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Y = $(( $Y + $BOUNCESTEP ))
test $Y -ge $Y_MAX && YDIR = 1
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else
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Y = $(( $Y - $BOUNCESTEP ))
test $Y -eq 0 && YDIR = 0
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fi
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OFFSET = " OFFSET $X $Y "
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; ;
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static| *) test -z $X && X = 0
test -z $Y && Y = 0
OFFSET = " OFFSET $X $Y "
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; ;
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esac
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}
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frametick( ) {
test -z " $FRAMETICKTIME " && FRAMETICKTIME = 0.1
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#LOLFIELDS=12
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i = 0
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while true
do
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if [ " $i " -lt $LOLFIELDS ]
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then
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echo " $i " > $FRAMETOPICK_SHM
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i = $(( $i + 1 ))
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else
i = 0
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fi
sleep $FRAMETICKTIME
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done
}
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flootworker( )
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{
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if [ $ANIMATION ] && [ $iFLOOTWORKER -gt 1 ]
then
message " [worker ${ YELLOW } $iFLOOTWORKER ${ ENDCOLOR } ] shuffle pixels again to maximize coverage " >& 2
i = 0
while [ $i -lt $LOLFIELDS ]
do
LOL[ $i ] = " $( echo " ${ LOL [ $i ] } " | shuf) "
i = $(( $i + 1 ))
done
message " [worker ${ YELLOW } $iFLOOTWORKER ${ ENDCOLOR } ] shuffle ${ GREEN } done ${ ENDCOLOR } " >& 2
fi
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while true
do
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# set offset
if [ $SYNCFLOOTWORKER ]
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then
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if [ $iFLOOTWORKER = = 1 ]
then
xymode
echo " $OFFSET " > $OFFSET_SHM
fi
echo " $( <${ OFFSET_SHM } ) "
else
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xymode
echo " $OFFSET "
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fi
if [ $LARGE ]
then
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for i in $( seq 0 $1 | shuf)
do
echo " ${ LOL [ $i ] } "
done
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elif [ $ANIMATION ]
then
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#~ xymode
#~ echo "$OFFSET"
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echo " ${ LOL [ $( <${ FRAMETOPICK_SHM } ) ] } "
#~ i=0
#~ while [ $i -le $1 ]
#~ do
#~ echo "${LOL[$i]}"
#~ i=$(($i+1))
#~ done
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else
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echo " ${ LOL [ $1 ] } "
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fi
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done > /dev/tcp/$IPFLOOT /$FLOOTPORT || message warn " [worker ${ YELLOW } $iFLOOTWORKER ${ ENDCOLOR } ] transmission ${ RED } failed ${ ENDCOLOR } - maybe you need to decrease ${ YELLOW } FLOOTFORKS ${ ENDCOLOR } or expand/tune your uplink "
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}
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checkfile( ) {
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if [ ! -f $1 ] || [ -z $1 ]
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then
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message error " file ${ YELLOW } $1 ${ ENDCOLOR } does not exist. "
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exit 1
fi
}
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loadLOL( ) {
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# when LARGE true, then we slize the large pixlist into smaller pieces
# max 64k each one
if [ $LARGE ]
then
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LOL_org = " $( echo " $LOL_org " | shuf) "
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test -z " $LOLFIELDSIZE " && LOLFIELDSIZE = 64000
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# line counter
L = 1
LINES = " $( echo " $LOL_org " | wc -l ) "
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LOLFIELDS = " $(( ( $LINES / $LOLFIELDSIZE ) )) "
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message " LARGE mode: slicing ${ YELLOW } ${ IMGFILE } ${ ENDCOLOR } - ${ YELLOW } ${ LINES } ${ ENDCOLOR } into ${ YELLOW } $(( ${ LOLFIELDS } + 1 )) ${ ENDCOLOR } fields "
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i = 0
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while [ $i -le $LOLFIELDS ]
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do
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LN = $(( $L + $LOLFIELDSIZE + 1 ))
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message " field ${ YELLOW } ${ i } / ${ LOLFIELDS } ${ ENDCOLOR } , lines ${ YELLOW } ${ L } ${ ENDCOLOR } - ${ YELLOW } ${ LN } ${ ENDCOLOR } "
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LOL[ $i ] = " $( echo " $LOL_org " | sed -n " ${ L } , $(( $LN - 1 )) p; ${ LN } q " ) "
L = $LN
i = $(( $i + 1 ))
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done
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elif [ $ANIMATION ]
then
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i = 0
while [ $i -lt $LOLFIELDS ]
do
if [ -z " $ALPHACOLOR " ]
then
message " load and shuffle pixels for frame ${ YELLOW } $(( ${ i } + 1 )) / ${ LOLFIELDS } ${ ENDCOLOR } "
LOL[ $i ] = " $( convertimg ${ ANIFILE } -${ i } .png | shuf) "
else
message " load and shuffle pixels for frame ${ YELLOW } $(( ${ i } + 1 )) / ${ LOLFIELDS } ${ ENDCOLOR } , remove aplha color ${ YELLOW } ${ ALPHACOLOR } ${ ENDCOLOR } "
LOL[ $i ] = " $( convertimg ${ ANIFILE } -${ i } .png | grep -v $ALPHACOLOR | shuf) "
fi
#echo "${LOL[$i]}" | head
i = $(( $i + 1 ))
done
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# ani
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#~ echo ani ani
#~ exit 1
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else
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for i in $( seq 1 $FLOOTFORKS )
do
if [ -z " $ALPHACOLOR " ]
then
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message " shuffle pixels for [worker ${ YELLOW } ${ i } ${ ENDCOLOR } ] "
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LOL[ $i ] = " $( echo " $LOL_org " | shuf) "
else
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message " remove aplha color ${ YELLOW } ${ ALPHACOLOR } ${ ENDCOLOR } and shuffle pixels for [worker ${ YELLOW } ${ i } ${ ENDCOLOR } ] "
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LOL[ $i ] = " $( echo " $LOL_org " | grep -v $ALPHACOLOR | shuf) "
fi
done
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fi
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}
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floot( ) {
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if [ -n " $BORDERCOLOR " ]
then
BORDER = " -bordercolor # ${ BORDERCOLOR } -border 2x2 "
else
BORDER = ""
fi
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if [ -n " $RESIZE " ]
then
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message " resizing to ${ YELLOW } ${ RESIZE } px ${ ENDCOLOR } "
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RESIZE = " -resize $RESIZE "
fi
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case $FNAME in
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# small stupid animation, two alternating images
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winketuxS)
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message "drawing winketuxS animation"
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LOL[ 1] = " $( cat pixlists/${ FNAME } 1.pixlist | shuf) "
LOL[ 2] = " $( cat pixlists/${ FNAME } 2.pixlist | shuf ) "
LOL[ 3] = " $( cat pixlists/${ FNAME } 2.pixlist | shuf ) "
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#LOL[3]="$(cat $FNAME-mc.pixlist.2 | shuf)"
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; ;
fill)
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message " generating color field with ${ YELLOW } ${ FLOOTFORKS } ${ ENDCOLOR } worker "
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LOL_org = " $( gen_field) "
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loadLOL
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; ;
"" | text)
test -z " $TEXT " && TEXT = " $0 "
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test -z " $FONTSIZE " && FONTSIZE = 42
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test -z " $COLOR " && COLOR = "000000"
test -z " $BGCOLOR " && BGCOLOR = "FFFFFF"
if [ -n " $SIZE " ]
then
SIZE = " -size $SIZE "
fi
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#convert -fill lightgreen -background white -pointsize 40 caption:"KARTTUR" -quality 72 DstImage.png
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message " generating text, size $FONTSIZE for ${ YELLOW } $FLOOTFORKS ${ ENDCOLOR } worker "
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message " TEXT: ${ YELLOW } ${ TEXT } ${ ENDCOLOR } "
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LOL_org = " $( convert ${ SIZE } ${ BORDER } +antialias -depth 8 -fill \# ${ COLOR } -background \# ${ BGCOLOR } -pointsize ${ FONTSIZE } caption:" ${ TEXT } " -quality 72 txt: | tail -n +2 | awk '{print $1 $3}' | sed -e 's/\,/ /' -e 's/\:/ /' -e 's/\#//' -e 's/^/PX /' ) "
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loadLOL
; ;
*)
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if [ $ANIMATION ]
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then
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checkfile $IMGFILE
message " ANIMATION mode, checking if ${ YELLOW } ${ IMGFILE } ${ ENDCOLOR } is an GIF "
if [ " $( file $IMGFILE | awk '{print $2}' ) " = = "GIF" ]
then
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LOLFIELDS = " $( identify $IMGFILE | wc -l ) "
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message " splitting ${ YELLOW } ${ IMGFILE } ${ ENDCOLOR } up into ${ YELLOW } ${ LOLFIELDS } ${ ENDCOLOR } frame images "
convert -coalesce $IMGFILE ${ ANIFILE } .png || error
else
message error " Other filetypes then ${ YELLOW } GIF ${ ENDCOLOR } are not supported at the moment for ${ YELLOW } ANIMATION ${ ENDCOLOR } "
exit 1
fi
else
if [ $USECACHE ]
then
checkfile $PIXLIST
message " using cache from ${ YELLOW } $PIXLIST ${ ENDCOLOR } "
LOL_org = " $( < $PIXLIST ) "
else
checkfile $IMGFILE
message " convertimg image file ${ YELLOW } ${ IMGFILE } ${ ENDCOLOR } "
LOL_org = " $( convertimg) "
#convertimg > $PIXLIST
fi
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fi
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message "prepare worker .."
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#set -x
loadLOL
#set +x
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message " ${ GREEN } Done! ${ ENDCOLOR } "
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; ;
esac
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if [ $ANIMATION ]
then
frametick &
fi
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message " starting ${ YELLOW } ${ FLOOTFORKS } ${ ENDCOLOR } worker "
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if [ -n " $SYNCFLOOTWORKER " ] && [ $FLOOTFORKS -gt 1 ]
then
message " SYNCFLOOTWORKER is enabled, all worker use OFFSET from [worker ${ YELLOW } 1 ${ ENDCOLOR } ] "
fi
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while true
do
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for iFLOOTWORKER in $( seq $FLOOTFORKS )
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do
#echo "check worker $i PID ${LOLPID[$i]} if running "
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if [ -z ${ LOLPID [ $iFLOOTWORKER ] } ] || ! ps -p ${ LOLPID [ $iFLOOTWORKER ] } > /dev/null
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then
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message " [worker ${ YELLOW } $iFLOOTWORKER ${ ENDCOLOR } ] not running, starting it "
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if [ $LARGE ] || [ $ANIMATION ]
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then
flootworker $LOLFIELDS &
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LOLPID[ $iFLOOTWORKER ] = $!
message " [worker ${ YELLOW } $iFLOOTWORKER ${ ENDCOLOR } ] PID ${ YELLOW } ${ LOLPID [ $iFLOOTWORKER ] } ${ ENDCOLOR } ${ GREEN } started ${ ENDCOLOR } "
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else
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flootworker $iFLOOTWORKER &
LOLPID[ $iFLOOTWORKER ] = $!
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fi
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fi
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done
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done
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}
case $1 in
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### DEPRECATED - JUST FOR TESTING
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draw_pixmap) draw_pixmap
; ;
gen_pixmap) gen_pixmap
; ;
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### END DEPRECATED - JUST FOR TESTING
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convertimg)
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# old way
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##gen_pixmap
##draw_pixmap
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# convert arbeitsplatz.jpg txt: | tail -n +2 | awk '{print $1 $3}'
# this is probably better
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checkfile $IMGFILE
message " generating pixlist cachefile from ${ YELLOW } ${ IMGFILE } ${ ENDCOLOR } "
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convertimg > $PIXLIST
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message " file ${ YELLOW } ${ PIXLIST } ${ ENDCOLOR } generated, you can use it with ${ GREEN } USECACHE=true $0 floot ${ IMGFILE } ${ YELLOW } "
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; ;
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floot) message " flooting ${ YELLOW } ${ IPFLOOT } : ${ FLOOTPORT } ${ ENDCOLOR } "
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##~ WIP - get the size of the board from server
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#~ message "request board size from ${YELLOW}${IPFLOOT}:${FLOOTPORT}${ENDCOLOR}"
#~ exec 5<>/dev/tcp/$IPFLOOT/$FLOOTPORT
#~ echo "SIZE" >&5
#~ #sleep 1
#~ BOARDSIZE="$(cat <&5)" &
#~ cat <&5 &
#~ sleep 1
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#~ exec 5<&-
#~ message "$BOARSIZE"
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##~ END WIP
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case $SHUFMODE in
cursor)
if ! command -v xdotool > /dev/null
then
message error " ${ YELLOW } xdotool ${ ENDCOLOR } not found "
exit 1
fi
; ;
*)
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; ;
esac
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for imgmgckCMD in convert identify
do
if ! command -v $imgmgckCMD > /dev/null
then
message error " imagemagick ${ YELLOW } ${ imgmgckCMD } ${ ENDCOLOR } not found "
exit 1
fi
done
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if [ $LARGE ] && [ $ANIMATION ]
then
message error " ${ YELLOW } LARGE ${ ENDCOLOR } and ${ YELLOW } ANIMATION ${ ENDCOLOR } cannot be used at the same time. Please use only one of them. "
exit 1
fi
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message " all requirements satisfied ${ GREEN } :) ${ ENDCOLOR } "
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floot
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; ;
*)
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echo " $0 [floot|convertimg] [FILENAME|fill|text] ([MODE]) "
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echo ""
echo "floot: flooting the target specified with IPFLOOT"
echo "convertimg: converts an image to a command list file in /tmp"
echo " to use it, start 'USECACHE=true $0 floot [FILENAME]', where FILENAME "
echo " is the original image file."
echo ""
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echo "FILENAME: path to any picture imagemagick can handle (env X, Y, RESIZE, "
echo " BORDERCOLOR, ALPHACOLOR)"
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echo "fill: create a filled area with (env COLOR, W (width), H (height), X, Y)"
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echo "text: create a textbox (env TEXT, FONTSIZE, SIZE, COLOR, BGCOLOR, BORDERCOLOR"
echo " ALPHACOLOR)"
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echo ""
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echo "MODE: static (env X and Y for position)"
echo " chaos (env X_MAX and Y_MAX for position range)"
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echo " shake (env X and Y for position)"
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echo " cursor"
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echo " bounce (env Y_MAX and X_MAX for max bounce range, BOUNCESTEP for step size)"
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echo ""
echo "available env vars to configure:"
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echo "IPFLOOT(string), FLOOTPORT(int), USECACHE(bool), FLOOTFORKS(int)"
echo "SIZE(int), TEXT(string), FONTSIZE(int), BGCOLOR(hex), COLOR(hex)"
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echo "BORDERCOLOR(hex), X(int), Y(int), X_MAX(int), Y_MAX(int), H(int), W(int)"
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echo "RESIZE(int), ALPHACOLOR(hex), BOUNCESTEP(int), LARGE(bool), LOLFIELDSIZE(int)"
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echo "ANIMATION(bool), FRAMETICKTIME(float), SYNCFLOOTWORKER(bool)"
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exit 1
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; ;
esac