xash3d-installscript/install-xash3ds.sh

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#!/bin/bash
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hlds_build=8684
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amxmod_version=1.8.2
jk_botti_version=1.43
steamcmd_url="https://steamcdn-a.akamaihd.net/client/installer/steamcmd_linux.tar.gz"
hlds_url="https://github.com/DevilBoy-eXe/hlds/releases/download/$hlds_build/hlds_build_$hlds_build.zip"
metamod_url="https://github.com/mittorn/metamod-p/releases/download/1/metamod.so"
amxmod_url="http://www.amxmodx.org/release/amxmodx-$amxmod_version-base-linux.tar.gz"
jk_botti_url="http://koti.kapsi.fi/jukivili/web/jk_botti/jk_botti-$jk_botti_version-release.tar.xz"
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case $1 in
"client")
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CLIENT=true
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PACKAGES="git curl build-essential gcc-multilib g++-multilib python python2 libsdl2-dev:i386 libfontconfig-dev:i386 libfreetype6-dev:i386"
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WAF_OPTION=""
export PKG_CONFIG_PATH=/usr/lib/i386-linux-gnu/pkgconfig
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;;
"server")
CLIENT=false
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XASHDS_PORT=27015
CLIENT=false
PACKAGES="build-essential ca-certificates cmake curl git gnupg2 g++-multilib lib32gcc1-s1 libstdc++6:i386 python unzip xz-utils zip"
WAF_OPTION="-d"
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;;
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*)
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echo "Description: Script to install an full playable Xash3D-FWGS client or Xash3D dedicated server"
echo "Usage: ./$0 [server|client]"
echo "Server tested on Debian 11 ; Client tested on Ubuntu 20.04"
echo ""
echo "Resources we are using:"
echo $steamcmd_url
echo $hlds_url
echo https://github.com/FWGS/xash3d-fwgs
exit 1
;;
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esac
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echo "= Creating directories ="
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XASH3D_BASEDIR=$(pwd)/build
mkdir -p $XASH3D_BASEDIR/result
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echo "= Performing apt install ="
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sudo dpkg --add-architecture i386
sudo apt update
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sudo apt-get install -y --no-install-recommends $PACKAGES
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echo "= Compiling xash3d-fwgs ="
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## compile xash3ds
# go to build directory
cd $XASH3D_BASEDIR
git clone --recursive https://github.com/FWGS/xash3d-fwgs
mkdir -p xash3d-fwgs/bin/
cd xash3d-fwgs
## old if you use deprecated xash3d
## cmake -DXASH_DEDICATED=ON -DCMAKE_C_FLAGS="-m32" -DCMAKE_CXX_FLAGS="-m32" ../
## make
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./waf configure -T release $WAF_OPTION
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./waf build
./waf install --destdir=bin/
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## here we fetch half-life from steam server
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mkdir -p $XASH3D_BASEDIR/steam
cd $XASH3D_BASEDIR/steam
## an steamcmd automation
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echo "login anonymous
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force_install_dir $XASH3D_BASEDIR/result
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app_set_config 90 mod valve
app_update 90
app_update 90
app_update 90 validate
app_update 90 validate
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quit" > $XASH3D_BASEDIR/steam/hlds.install
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echo "= fetching hlds with steamcmd ="
## fetch steamcmd
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curl -L "$steamcmd_url" | tar xzvf -
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## run half-life download from steam server with steamcmd
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## If grep find Error then fetch the hlds zip from github
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if ./steamcmd.sh +runscript hlds.install | grep Error
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then
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echo "= !! There was an error fetching hlds with steamcmd. Fetching it from github !! ="
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echo $hlds_url
## this is just another source you can use instead of steamcmd.
curl -LJO "$hlds_url"
unzip "hlds_build_$hlds_build.zip" -d "hlds_build_$hlds_build"
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cp -R "hlds_build_$hlds_build/hlds_build_$hlds_build"/* $XASH3D_BASEDIR/result/
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fi
## copy xash3d binaries to result
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## place Xash3D binaries in result and overwrite all
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echo "= copy xash3d binaries to build/result"
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cp -R $XASH3D_BASEDIR/xash3d-fwgs/bin/* $XASH3D_BASEDIR/result/
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touch $XASH3D_BASEDIR/result/valve/listip.cfg
touch $XASH3D_BASEDIR/result/valve/banned.cfg
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# it seems that the build actually (21.08.2022) is buggy and does not exec server.cfg by its own
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if [ "$1" == "server" ]
then
echo "= Creating start.sh script for dedicated server in build/result ="
echo "./xash +ip 0.0.0.0 -port $XASHDS_PORT -pingboost 1 -timeout 3 +map boot_camp +exec server.cfg" > $XASH3D_BASEDIR/result/start.sh
chmod +x $XASH3D_BASEDIR/result/start.sh
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echo "= If you need an example config for a public server, have a look into https://github.com/FWGS/xashds-docker/tree/master/valve ="
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fi
echo "= DONE! If everything went well an no errors occured you can just run your game/server from $XASH3D_BASEDIR/result/ ="
echo "= starting server: ./start.sh ; starting game client ./xash3d ="