demo | ||
images | ||
pixelfloot.sh | ||
README.md |
pixelfloot
Origin: https://git.la10cy.net/DeltaLima/pixelfloot
an very simple and dirty pixelflut client to draw images, written in bash. pixelfloot was built during the 37c3. in its actual state, its just a mess. I hope i will find time to put it in a more usable and readable format.
examples
- Display image:
./pixelfloot.sh floot images/lucky-cat.jpg
- set position:
X=1337 Y=420 ./pixelfloot.sh floot images/lucky-cat.jpg
- set position:
- image random position:
./pixelfloot.sh floot images/lucky-cat.jpg chaos
- wider "chaos-radio":
X_MAX=1000 Y_MAX=600 ./pixelfloot.sh floot images/lucky-cat.jpg chaos
- wider "chaos-radio":
- image shake position:
./pixelfloot.sh floot images/lucky-cat.jpg shake
- set the position :
X=420 Y=420 ./pixelfloot.sh floot images/lucky-cat.jpg shake
- set the position :
- image bounce across screen:
./pixelfloot.sh floot images/lucky-cat.jpg bounce
- can set the "bounce-radius":
X_MAX=1000 Y_MAX=500 ./pixelfloot.sh floot images/lucky-cat.jpg bounce
- can set the "bounce-radius":
- move image with your cursor (needs
xdotool
):./pixelfloot.sh floot images/lucky-cat.jpg cursor
- Use a color as "alpha" (remove background):
ALPHACOLOR=FF00FF ./pixelfloot.sh floot images/cursor.ppm cursor
- write text:
TEXT="pixelflut makes a lot of fun! :)" ./pixelfloot.sh floot text
- set the size of the Textbox and the textcolor:
COLOR=FF00FF SIZE=240 TEXT="colors, yeah!" ./pixelfloot.sh floot text
- you can also use ALPHACOLOR here, or set your:
ALPHACOLOR=000000 TEXT="colors, yeah!" ./pixelfloot.sh floot text
- define your own background color:
BGCOLOR=0000FF SIZE=240 TEXT="colors, yeah!" ./pixelfloot.sh floot text
- set the size of the Textbox and the textcolor:
- increase No of concurrent connections:
FLOOTFORKS=8 ./pixelfloot.sh floot images/lucky-cat.jpg
- specify IP and PORT:
IPFLOOT=127.0.0.1 FLOOTPORT=1337 ./pixelfloot.sh floot images/lucky-cat.jpg
- for drawing big areas, like 1280x720, use LARGE mode:
LARGE=true ./pixelfloot.sh floot images/xphg.jpg
- default field size are 64k lines. You can adjust it with LOLFIELDSIZE:
LOLFIELDSIZE=16000 LARGE=true ./pixelfloot.sh floot images/xphg.jpg
- default field size are 64k lines. You can adjust it with LOLFIELDSIZE:
- drawing an gif file with proper animation:
ANIMATION=true ./pixelfloot.sh floot images/dancing_banana.gif
- Adjust the speed with FRAMETICKTIME in seconds:
FRAMETICKTIME=0.03 ANIMATION=true ./pixelfloot.sh floot images/shaking_cat.gif
- Adjust the speed with FRAMETICKTIME in seconds:
- with THROTTLE you can adjust your transfer speed:
THROTTLE=4M ANIMATION=true ./pixelfloot.sh floot images/Animated-GIFs-davidope-11.gif
- you can use K, M, G as suffix.
- view the network io of the worker with PIPEVIEW:
PIPEVIEW=true ANIMATION=true ./pixelfloot.sh floot images/Tesseract2.gif
tuning
You can play around with some env vars to optimize your throughput. Most obvious one is FLOOTFORKS whichs defines how many worker fors are spawning / tcp sessions you use. Default is 1.
When using more then one worker, it also worth to have a look to
SYNCFLOOTWORKER. This env var (bool) defines if all worker calculate
their own OFFSET or use all the same from [worker 1]
.
You can use PIPEVIEW to see how much bandwith a worker uses. With THROTTLE you can limit the bandwith. Value given in bytes, you can use K, M, G as suffix.
$ ./pixelfloot.sh help
./pixelfloot.sh [floot|convertimg] [FILENAME|fill|text] ([MODE])
floot: flooting the target specified with IPFLOOT
convertimg: converts an image to a command list file in /tmp
to use it, start 'USECACHE=true ./pixelfloot.sh floot [FILENAME]', where FILENAME
is the original image file.
FILENAME: path to any picture imagemagick can handle (env X, Y, RESIZE,
BORDERCOLOR, ALPHACOLOR)
fill: create a filled area with (env COLOR, W (width), H (height), X, Y)
text: create a textbox (env TEXT, FONTSIZE, SIZE, COLOR, BGCOLOR, BORDERCOLOR
ALPHACOLOR)
MODE: static (env X and Y for position)
chaos (env X_MAX and Y_MAX for position range)
shake (env X and Y for position)
cursor
bounce (env Y_MAX and X_MAX for max bounce range, BOUNCESTEP for step size)
available env vars to configure:
IPFLOOT(string), FLOOTPORT(int), USECACHE(bool), FLOOTFORKS(int)
SIZE(int), TEXT(string), FONTSIZE(int), BGCOLOR(hex), COLOR(hex)
BORDERCOLOR(hex), X(int), Y(int), X_MAX(int), Y_MAX(int), H(int), W(int)
RESIZE(int), ALPHACOLOR(hex), BOUNCESTEP(int), LARGE(bool), LOLFIELDSIZE(int)
ANIMATION(bool), FRAMETICKTIME(float), SYNCFLOOTWORKER(bool), THROTTLE(string)
PIPEVIEW(bool), VERBOSE(bool)
Running on my Ryzen 4700G with wellenbrecher 1280x720 and three workers, i get around 1,5Gbit/s localhost traffic.
try it out
you can use my pixelflut server pixelflut.la10cy.net and watch the board on the homepage, every 5s refreshed or connect by VNC to pixelflut.la10cy.net:5900