better tcp handling, what ive done before was a bit dumb
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b042f4f404
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1 changed files with 4 additions and 3 deletions
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@ -305,13 +305,13 @@ flootworker()
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xymode
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xymode
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echo "$OFFSET
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echo "$OFFSET
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${LOL[$i]}" > /dev/tcp/$IPFLOOT/$FLOOTPORT || message warn "transmission in worker ${YELLOW}$1${ENDCOLOR} ${RED}failed${ENDCOLOR} - maybe you need to decrease ${YELLOW}FLOOTFORKS${ENDCOLOR} or expand/tune your uplink"
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${LOL[$i]}" #> /dev/tcp/$IPFLOOT/$FLOOTPORT || message warn "transmission in worker ${YELLOW}$1${ENDCOLOR} ${RED}failed${ENDCOLOR} - maybe you need to decrease ${YELLOW}FLOOTFORKS${ENDCOLOR} or expand/tune your uplink"
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#FLOOTSRUNNING=$((FLOOTSRUNNING-1))
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#FLOOTSRUNNING=$((FLOOTSRUNNING-1))
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#echo "${LOL[$i]}" > /dev/tcp/127.0.0.1/1337 &
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#echo "${LOL[$i]}" > /dev/tcp/127.0.0.1/1337 &
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#echo "worker $i PID ${LOLPID[$i]}"
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#echo "worker $i PID ${LOLPID[$i]}"
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done
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done > /dev/tcp/$IPFLOOT/$FLOOTPORT || message warn "transmission in worker ${YELLOW}$1${ENDCOLOR} ${RED}failed${ENDCOLOR} - maybe you need to decrease ${YELLOW}FLOOTFORKS${ENDCOLOR} or expand/tune your uplink"
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}
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}
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checkfile() {
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checkfile() {
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@ -341,9 +341,10 @@ loadLOL() {
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}
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}
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floot() {
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floot() {
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# small stupid animation, two alternating images
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case $FNAME in
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case $FNAME in
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# small stupid animation, two alternating images
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winketuxS)
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winketuxS)
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message "drawing winketuxS animation"
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message "drawing winketuxS animation"
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LOL[1]="$(cat pixlists/${FNAME}1.pixlist | shuf)"
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LOL[1]="$(cat pixlists/${FNAME}1.pixlist | shuf)"
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